
Roblox modeler, builder, developer, game owner
I build worldsworth playing.
I'm Dino. I shape characters, maps, props, and game-ready identities for Roblox experiences that want to feel unmistakable.
Dino by the numbers
One studio.
Every shape a game needs to feel alive.

Owned and notable projects
Two worlds. Two different roles.

The flagship owned project
Anime: Timeline Impact
A turn-based anime RPG shaped around characters, cinematic maps, and semi-open-world exploration. This is DinoStudios' owned headline project.
Enter the game serverNotable contribution
Zenless Showdown
This city showcase belongs to Zenless Showdown. It is presented as notable contribution work, separate from Dino's owned Anime: Timeline Impact project.
One pipeline, five disciplines
From first silhouette to final world.
Characters
R6 models, outfits, creatures, and full character silhouettes.
Hair
Layered, stylized hair made for Roblox characters and gameplay.
Worlds
Large maps, cities, interiors, arenas, and environmental storytelling.
Props
Weapons, mechanical forms, accessories, and hero assets.
Direction
Visual development that turns isolated assets into a coherent game identity.
Contribution proof
Work seen at scale.
Current players and visit totals refresh from Roblox throughout the day.
Notable unreleased games
Owned and contributed projects currently in development.Additional projects & contributions
Selected production work, listed without performance rankings.Commission menu
Clear starting points. Serious custom work.
Final quotes account for complexity, deadline, revisions, and production optimization.
3D model
Complexity defines the final range. Highly detailed work can rise higher.
R6 clothing
A complete layered R6 clothing set starts here and scales with design complexity.
R6 hair
Built and optimized for Roblox avatars and in-game use.
Map build
Large playable environments. Robux pricing includes tax coverage.
Games I owned
Five shipped experiences.
Discord portfolio images
Fresh work, straight from the studio channels.
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